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It is highly recommended that you use AreaEditor to write areas for House of Ghouls.
Here are the 4 files you will need to use AreaEditor to build areas for House of Ghouls:

If the files open up in your browser rather than download, simply right click on the file and choose save target as.
If you need the editor itself, it can be downloaded at:

http://www.gammon.com.au/smaugeditor/smaugeditor.htm

 


There are several things that do not need to be written into areas because they are generated or created by the MUD at startup or when the area resets.

  • Objects do not need a cost set on them unless they are going to be sold in a shop. This is the only reason to set a cost on an item. If you do set a cost on an item and it is not sold in a shop, it will pop with a cost of 0.
  • Areas do not need any values set in the economy section. The mud will provide an appropriate value for the area when it boots up. The economy is created the first time the area is loaded and saved. After it has been saved, each time the mud boots up it will reload the saved values and apply an amount of interest.
  • When creating mobs, you need not worry about the hit and dam values. These are calculated by the mob's level when it repops.